Hello

How are you Regi?
I hope it’s ok 
I share with you, your opinion in general

I usually also work with Artlantis (Studio and Render) just like Render IN
Being both extraordinary rendering engines, very easy to use and with excellent results.
… like other engines, we also have flaws to overcome and aspects that in the immediate future I am sure will be solved.
Especially Render IN 3, but we must remember that this new version is in its beginning, there are details that little by little the developers are leveling, so that our engine can work more properly.
… it is indicated to comment that since we started with Render IN version 1, to date, changes, adjustments, improvements have been extraordinary.
We must also keep in mind the machine that we are using to perform the rendering, the new updates of any engine, require having powerful machines to do a good job.
The use of resources such as: image editors or texture preparation helps to achieve a better result.
In Render IN 3, we must understand how to configure a good lighting, place the exact camera, edit the textures … finally all those details that allow us to achieve a `good result.
… this is done, mastering the program, practice and more practice, then experience leads us to achieve it caddy day better.
This is a rule for Render IN and any other engine
For now, this younger brother of Artlantis, solve promptly any need we have and perhaps the most immediate that we have to solve, is the clarity of visualization in the previous window.
… For those who start with this engine, it must be uncomfortable not to be able to see everything exactly as it should be … for those who know it, experience helps us to know what is happening in the image (window) … and That’s how we solve it.
I suggest, have a good time, and expect the next updates
A hug
Pedro
Pd: Excuse me for my English 