lighting levels issue

I have loved Artlantis because of its great lighting but Artlantis 6.5 has changed their lighting and not for the better. In this rendering, i have the sun basically off, and nine 750 lm lights (360 degrees), AND rendered this on interior/ low light. The room is essentially unlit. Am i doing something wrong? Missing some new setting?

The previous versions could have light power set to 25-50 and be plenty, and/or changing the camera to interior instantly lit up the room. The camera settings on this new one don’t make a difference (between interior or low light – they offer no assistance light-wise). And the lighting levels required to get the same light are insane (10-15k lm EACH).

Exterior works beautifully as always. Interior… not so much.

HELP?

Hello,

When you say the sun is basically off, is it because you have set the time to the evening or you have lowered the sun power ?
Could you attach a screenshot of the Heliodon settings.

Which ISO/Shutter values are you using for this image ?
Could you attach a screenshot of the rendering parameters setting used for this image ?

Or, If possible, could you attach the zipped atla of your scene, it would be easier to tell you what to change to get a better lighting.

You could also have a look at this workshop: artlantis.com/2017/10/30/speed- … antis-6-5/

Best regards,