Atl6.5: No smoothing for specular highlights from Sun and Lights.

This Bug is still not solved in V7.0…

In Artlantis 6.5 the specular reflections from sun and/or lightsources are not smooth even if surface smoothing is set to max.
Look at the examples:
surface smoothing off (hard)


surface smoothing on (soft)

Hello,
Strange, I cannot reproduce…
Could you please, attach your test file (as zipped archive ATLA).
Thanks,

Hello Camille

Here is a very simple Testfile with a sphere and a torus. Sunlight and one red Light.
The highlights are not smoothed correctly, if the surfaces are smoothed.
The atla (6.5/ 6.5.2.12) file is attached.
Thank you for testing and hopefully resolving this problem.

Test Atl65.atl.zip (5.64 KB)
ACCamera_edges soft.jpg
ACCamera_edges hard.jpg

The lower the glossyness of the material, the better the effect is visible.
Another example with glossiness set to minimum:
ACCamera_edges soft2.jpg

Hello,
I have downloaded the file, but it is missing the tif, sphere, taurus and the red light… Could you attach an atla, this way I would have exactly the same file as you have.
Thanks,

I have reproduced the problem, don’t bother sending a new file !
I will enter a bug and let you know if it can be fixed.
Thanks,

Ok, thank you for the quick response.

I have the same issue with many of my models. Would like to see that its possible to fix.

Hopefully, we will try to find a solution for the next release.